No Red Ink is focused on grammar of all learning levels. I like this content specific game site because the teaching of grammar can be improved in the classroom. Teaching grammar can be so bland, but No Red Ink can adjust to the interests of the student making learning fun. I tried a few "games" and I thought that they were very educational and interesting. I'll give it a try in the new school year.
Socrative is a site that I kept hearing about for a while, but I had never tried it. Its a way to have students respond in a quick manner, such as a ticket out the door, or a quick poll in real time. I will use Socrative as a warm up or exit ticket to get a sense where the students may be at that time.
I will possibly be incorporating Class Dojo as my classroom management tool. I have had lower grade teachers in the past rave about how great Class Dojo was. I was never a believer because I taught sixth grade and considered it to be too "techie". But after completing my second semester in this masters program, I'm considering myself as becoming a bit "techie".
The Tpack model has been able to bridge the gap that I needed as a teacher. I am starting to consider in every academic class that I will be teaching, how to incorporate technology and make learning fun and interactive. I am not a gamer, never have been. The only video game I liked playing was Pac-Man, and I thought I was pretty good. I have owned a playstation for a few years and have only used it to watch movies, (my husband's the gamer). All that in mind, I do see how games have evolved and how all 4 C's can be incorporated through an educational game. I'm very excited about my upcoming year in teaching.